Crystal Resonance First
Crystal Resonance First: a 3D first-person exploration about a crystal resonance puzzle-racer. Core hook: day/night cycle changes enemy rules. Built in Three.js.
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Crystal Resonance First: a 3D first-person exploration about a crystal resonance puzzle-racer. Core hook: day/night cycle changes enemy rules. Built in Three.js.
Mushroom Mycelium Network: a 3D arena combat about a mushroom mycelium network builder. Core hook: cooperative AI pet that can be ordered. Built in Three.js.
Aurora Ribbon Arcade: a arcade action about a aurora ribbon dancer. Core hook: cooperative AI pet that can be ordered. Built in Three.js.
Storm Kite Electricity: a rhythm reflex about a storm-kite electricity harvester. Core hook: grow and shrink to pass hazards. Built in Three.js.
Pixel Archaeology Twin: a twin-stick shooter about a pixel archaeology dig. Core hook: harvest and spend a glowing resource mid-run. Built in Three.js.
Bioluminescent Deep Tower: a tower defense hybrid about a bioluminescent deep-sea climber. Core hook: day/night cycle changes enemy rules. Built in Three.js.
Clockwork Garden Resource: a resource management about a clockwork garden defense. Core hook: day/night cycle changes enemy rules. Built in Three.js.
Cloud Fortress Balloon: a 3D arena combat about a cloud-fortress balloon siege. Core hook: swap between two linked avatars. Built in Three.js.
Crystal Resonance Puzzle: a twin-stick shooter about a crystal resonance puzzle-racer. Core hook: grow and shrink to pass hazards. Built in Three.js.
Lunar Greenhouse Stealth: a stealth infiltration about a lunar greenhouse hydrologist. Core hook: harvest and spend a glowing resource mid-run. Built in Three.js.
Bioluminescent Deep Sea: a tower defense hybrid about a bioluminescent deep-sea climber. Core hook: swap between two linked avatars. Built in Three.js.
Time Loop Coffee: a score-attack endless runner about a time-loop coffee shop rush. Core hook: limited fuel and risk/reward boosts. Built in Three.js.
Glassblower Shape Combat: a physics puzzle about a glassblower shape combat. Core hook: cooperative AI pet that can be ordered. Built in Three.js.
Origami Paper Plane: a turn-based tactics about a origami paper plane courier. Core hook: cooperative AI pet that can be ordered. Built in Three.js.
Aurora Ribbon Dancer: a platformer about a aurora ribbon dancer. Core hook: grow and shrink to pass hazards. Built in Three.js.
Clockwork Garden Defense: a twin-stick shooter about a clockwork garden defense. Core hook: rewind the last two seconds as a power. Built in Three.js.
Lunar Greenhouse Hydrologist: a 3D racing about a lunar greenhouse hydrologist. Core hook: chain reactions score multipliers. Built in Three.js.
Pixel Archaeology Dig: a rhythm reflex about a pixel archaeology dig. Core hook: limited fuel and risk/reward boosts. Built in Three.js.
Magnetic Asteroid Shepherd: a 3D racing about a magnetic asteroid shepherd. Core hook: parasitic power-ups that also hurt you. Built in Three.js.
Neon Subway Ghost: a 3D arena combat about a neon subway ghost conductor. Core hook: cooperative AI pet that can be ordered. Built in Three.js.
Nursery Circuit 02. Rewind the last two seconds when a bot clips a rail.
First-person sandsea trek. Paint hardlight hexes and walk them.
Shin-chan style countryside run. Traje, Familia, ashigaru, stars.